I design event and experiential environments that help brands connect with people in meaningful ways. My background spans marketing, theater, retail interiors, and live events — all of which taught me that the best ideas start with a quick sketch and a willingness to explore.
I’m originally from the UK, where I designed retail spaces for Birkenstock, created party environments for Kylie Minogue, released Pokémon across Europe, and pulled off a few guerrilla stunts that surprised everyone from everyday shoppers to actual royalty.
Since moving to the U.S. in 2004, I’ve worked as a design consultant in New York and Chicago, partnering with agencies and production teams on trade shows, product launches, corporate events, branded activations, and seasonal installations. Those most recent clients have included Google, Amazon Web Services, IBM, Cadillac and Kia/ I’ve also produced hand-drawn interior renderings for architects and designers — proof that a pencil can still do a lot of heavy lifting.
My process blends sketching, wireframes, Photoshop studies, 3D modeling, and AI-assisted concepting. Each tool plays a role in sharing ideas quickly, testing directions, and giving clients visuals they can respond to early in the process.
Whether it’s a stage, a booth, or an immersive brand moment, I focus on designing experiences that are clear, practical, and creatively grounded. If you need someone who can join your team, move fast, and help shape ideas into something clients can immediately understand, I’d love to collaborate.